
Ikra / Umyj brudasów
total ÷ rotation timemin.
after mitigationmin.
Rotation removes 57% Target HPmin.
Rotation steps
SuggestedSuggested: abilities only, in Q, E, RMB, R order. This hero usually does not weave basic attacks between them.
- —4000.4 sTime (s)Number of attacks1
- +95 · Evil Eye + Dark Matter129 min.0.4 sTime (s)Number of attacks1
- —3820.4 sTime (s)Number of attacks1
- —8630.8 sTime (s)Number of attacks1
Select a step to change its length or order, or to remove it.
Rotation timeline
Rotation end 2 s
Damage sources
- Q 21%
- E 7%
- RMB 20%
- R 46%
- Effects & passives 5%
Rotation result
- Abilities1774Casts that deal damage: 4
- Basic attacks0No attacks in the rotation
- Effects & passivesmin. 95Hero, augment and item effects · 5%
The result is a lower bound: some abilities in the rotation have only partially computed damage.
Where the effects come from
- Evil Eye + Dark Mattermin.95Noxia · Triggers: 5 · 100%
Finishing after the rotation (basic attacks)
Left 1431 HP · finishing takes about 25.9 s at 55 dmg/s
Total time to kill: 27.9 s
Today's Burst Combo (each skill once)1774
This rotation vs Burst Combo+95
Target conditions
A state of the target that some effects need. It holds for the whole rotation; the CC from your own abilities is shown separately on the timeline.
- Target HP
- 3300
- Phys. armor
- 130
- Mag. armor
- 110
Effects & passives
Count effects
Counted: 3 / 3 · Not counted: 4
Already in stats: Magus, Eradicate, Malefic, Construct, Memory Leak
No effect on dummy damage: 2
Cast times are not in the game data, so these are starting assumptions. Cooldowns do not block the rotation, they only warn when an ability is reused. Eden's Heat decay is simplified: Heat resets after a pause longer than 3.5 s.