Crimson Legion
Rotation DPS230dmg/s

total ÷ rotation timemin.

Rotation time4.9s
Total damage1120

after mitigationmin.

Target HP removed34%

Rotation removes 34% Target HPmin.

Step 1

Rotation steps

SuggestedSuggested: abilities with one basic attack after each, except the last.

  1. —2500.4 s
    Time (s)
    Number of attacks1
  2. +110 · Frostblade, Heatwave591 s
    Time (s)1
    Number of attacks
  3. —710.4 s
    Time (s)
    Number of attacks1
  4. +32 · Heatwave591 s
    Time (s)1
    Number of attacks
  5. +34 · Heatwave2000.4 s
    Time (s)
    Number of attacks1
  6. +36 · Heatwave591 s
    Time (s)1
    Number of attacks
  7. —2100.8 s
    Time (s)
    Number of attacks1

Select a step to change its length or order, or to remove it.

Step 2

Rotation timeline

Order on the timeline
Q
×1
E
×1
RMB
×1
R

Rotation end 4.9 s

skillbasic attackdamage from effects (strip under the step)

Damage sources

  • Q 22%
  • E 6%
  • RMB 18%
  • R 19%
  • Basic attacks 16%
  • Effects & passives 19%
Result

Rotation result

Rotation removes min. 34% Target HP
  • Abilities731Casts that deal damage: 4
  • Basic attacks177Number of attacks: 3
  • Effects & passivesmin. 212Hero, augment and item effects · 19%
The result includes partially counted effects — a lower bound.

Where the effects come from

  • Heatwavemin.133Fire Blossom · Triggers: 4 · 63%
  • Frostblademin.79Elafrost · Triggers: 1 · 37%

Finishing after the rotation (basic attacks)

Left 2180 HP · finishing takes about 35.3 s at 62 dmg/s

Total time to kill: 40.2 s

Today's Burst Combo (Q+E+RMB+R, once each)731

This rotation vs Burst Combo+389

Target

Target conditions

A state of the target that some effects need. It holds for the whole rotation; the CC from your own abilities is shown separately on the timeline.

Target HP
3300
Phys. armor
130
Mag. armor
110
Effects

Effects & passives

Count effects

Counted: 2 / 2 · Not counted: 2

Already in stats: Cybernetic Shell, Celestial Carapace, Celestite, Synthesis, Idrisil, Glacier

No effect on dummy damage: 4

Assumptions

Cast times are not in the game data, so these are starting assumptions. Cooldowns do not block the rotation, they only warn when an ability is reused. Eden's Heat decay is simplified: Heat resets after a pause longer than 3.5 s.