Crimson Legion
Rotation DPS577dmg/s

total ÷ rotation timemin.

Rotation time4.6s
Total damage2643

after mitigationmin.

Target HP removed80%

Rotation removes 80% Target HPmin.

Step 1

Rotation steps

SuggestedSuggested: abilities with one basic attack after each, except the last.

  1. —2640.4 s
    Time (s)
    Number of attacks1
  2. +327 · Celestial Spellblade, Strike of the Heavens1060.9 s
    Time (s)0.9
    Number of attacks
  3. +16 · Shredding Spells, Fiend277 min.0.4 s
    Time (s)
    Number of attacks1
  4. +131 · Strike of the Heavens1060.9 s
    Time (s)0.9
    Number of attacks
  5. +53 · Shredding Spells, Fiend449 min.0.4 s
    Time (s)
    Number of attacks1
  6. +139 · Strike of the Heavens1060.9 s
    Time (s)0.9
    Number of attacks
  7. +103 · Shredding Spells, Fiend5650.8 s
    Time (s)
    Number of attacks1

Select a step to change its length or order, or to remove it.

Step 2

Rotation timeline

Order on the timeline
Q
×1
E
×1
RMB
×1
R

Rotation end 4.6 s

skillbasic attackdamage from effects (strip under the step)target slowed (your CC)

Damage sources

  • Q 10%
  • E 10%
  • RMB 17%
  • R 21%
  • Basic attacks 12%
  • Effects & passives 29%
Result

Rotation result

Rotation removes min. 80% Target HP
  • Abilities1555Casts that deal damage: 4
  • Basic attacks319Number of attacks: 3
  • Effects & passivesmin. 769Hero, augment and item effects · 29%

The result is a lower bound: some abilities in the rotation have only partially computed damage.

The result includes partially counted effects — a lower bound.

Where the effects come from

  • Strike of the Heavensmin.394Triggers: 3 · 51%
  • Celestial Spellblade203Oathkeeper · Triggers: 1 · 26%
  • Shredding Spells109Magnify · Triggers: 4 · 14%
  • Fiend63World Breaker · Triggers: 4 · 8%

Finishing after the rotation (basic attacks)

Left 657 HP · finishing takes about 5.3 s at 124 dmg/s

Total time to kill: 9.9 s

Today's Burst Combo (Q+E+RMB+R, once each)1555

This rotation vs Burst Combo+1088

Target

Target conditions

A state of the target that some effects need. It holds for the whole rotation; the CC from your own abilities is shown separately on the timeline.

Target HP
3300
Phys. armor
130
Mag. armor
110
Effects

Effects & passives

Count effects

Counted: 7 / 7 · Not counted: 1

Already in stats: Natural Selection, Maya, Bio-Mechanical Fusion, Memory Leak

No effect on dummy damage: 1

Assumptions

Cast times are not in the game data, so these are starting assumptions. Cooldowns do not block the rotation, they only warn when an ability is reused. Eden's Heat decay is simplified: Heat resets after a pause longer than 3.5 s.