Crimson Legion
Rotation DPS263dmg/s

total ÷ rotation timemin.

Rotation time4.9s
Total damage1282

after mitigationmin.

Target HP removed39%

Rotation removes 39% Target HPmin.

Step 1

Rotation steps

SuggestedSuggested: abilities with one basic attack after each, except the last.

  1. +25 · Unstable Shackles2460.4 s
    Time (s)
    Number of attacks1
  2. —591 s
    Time (s)1
    Number of attacks
  3. +8 · Unstable Shackles790.4 s
    Time (s)
    Number of attacks1
  4. —591 s
    Time (s)1
    Number of attacks
  5. +210 · Crush, Breakthrough, Unstable Shackles2130.4 s
    Time (s)
    Number of attacks1
  6. —591 s
    Time (s)1
    Number of attacks
  7. +92 · Breakthrough, Unstable Shackles2330.8 s
    Time (s)
    Number of attacks1

Select a step to change its length or order, or to remove it.

Step 2

Rotation timeline

Order on the timeline
Q
×1
E
×1
RMB
×1
R

Rotation end 4.9 s

skillbasic attackdamage from effects (strip under the step)target immobilized (your CC)target slowed (your CC)

Damage sources

  • Q 19%
  • E 6%
  • RMB 17%
  • R 18%
  • Basic attacks 14%
  • Effects & passives 26%
Result

Rotation result

Rotation removes min. 39% Target HP
  • Abilities771Casts that deal damage: 4
  • Basic attacks177Number of attacks: 3
  • Effects & passivesmin. 334Hero, augment and item effects · 26%
The result includes partially counted effects — a lower bound.

Where the effects come from

  • Breakthroughmin.142Spectral Schematics · Triggers: 2 · 43%
  • Crushmin.115Triggers: 1 · 34%
  • Unstable Shacklesmin.77Flux Matrix · Triggers: 1 · 23%

Finishing after the rotation (basic attacks)

Left 2018 HP · finishing takes about 32.7 s at 62 dmg/s

Total time to kill: 37.6 s

Today's Burst Combo (Q+E+RMB+R, once each)771

This rotation vs Burst Combo+511

Target

Target conditions

A state of the target that some effects need. It holds for the whole rotation; the CC from your own abilities is shown separately on the timeline.

Target HP
3300
Phys. armor
130
Mag. armor
110
Effects

Effects & passives

Count effects

Counted: 5 / 5 · Not counted: 2

Already in stats: Cybernetic Shell, Pride, In Vain

No effect on dummy damage: 3

Assumptions

Cast times are not in the game data, so these are starting assumptions. Cooldowns do not block the rotation, they only warn when an ability is reused. Eden's Heat decay is simplified: Heat resets after a pause longer than 3.5 s.