Zinxbuild guide
Zinx is a SUPPORT in Predecessor. This guide lists their stats at every level, what each ability does and the builds the community runs on the current patch, with a calculator for each build.
Abilities
Refibrillator
Data and art: Omeda Studios / pred.gg
Hero profile
Attack · mobility · ability power · durability
- Attack4/10
- Durability2/10
- Mobility1/10
- Ability power6/10
Pick before the match

Disc Of Demise
Ricochet bounces 25% further and each hit reduces its Current Cooldown by 6%, increased to 12% for Heroes.

Heal Matrix
Infuse now has 2 charges but heals 15% less.

Terminal Treatment
Refibrillator's On-Hit damage increases by 0-25%, based on Target's Missing Health.
Stats by level
| Stat | Lvl 1 | Lvl 6 | Lvl 12 | Lvl 18 |
|---|---|---|---|---|
| Health (HP) | 670 | 1189 | 1978 | 2948 |
| Mana | 320 | 475 | 711 | 1000 |
| Physical power (PP) | 46.0 | 59.2 | 79.2 | 103.8 |
| Physical armor | 26.0 | 45.4 | 74.8 | 111.0 |
| Magical armor | 29.0 | 33.5 | 40.2 | 48.5 |
| Movement speed | 665 | 665 | 665 | 665 |
Stats by level
Click a row to see its curve. Growth is the nominal value (full at lvl 10).
Health (HP)
670
level 1 · from 670 to 2948
Levels 1–18 · growth scales from 70% to 130% of nominal value
Physical effective HP
844
reduction 20.6% · armor 26.0
Magical effective HP
864
reduction 22.5% · armor 29.0





