Valmontbuild guide
Valmont is a MIDLANE in Predecessor. This guide lists their stats at every level, what each ability does and the builds the community runs on the current patch, with a calculator for each build.
Abilities
Crimson Sigil
Data and art: Omeda Studios / pred.gg
Hero profile
Attack · mobility · ability power · durability
- Attack7/10
- Durability5/10
- Mobility1/10
- Ability power7/10
Pick before the match

Rupturing Fangs
Rupture's Blades deal 20% less Damage, but their Damage increases by up to 85% based on the Target's Missing Health.

Sanguine Banquet
Gain 2% (+0.4% Bonus Mana) Omnivamp. Minions killed by Valmont increase Valmont's Maximum Mana by 2. Hero deaths increase it by 20.

Vein Splitter
Arterial Grip no longer Grounds but automatically branches to nearby Enemy Targets (800u) near the Primary Target, applying 80% of the Damage and 100% of the Slow.
Builds for Valmont
Stats by level
| Stat | Lvl 1 | Lvl 6 | Lvl 12 | Lvl 18 |
|---|---|---|---|---|
| Health (HP) | 685 | 1200 | 1983 | 2946 |
| Mana | 400 | 633 | 986 | 1420 |
| Physical power (PP) | 49.0 | 64.5 | 88.0 | 117.0 |
| Physical armor | 26.0 | 48.1 | 81.6 | 122.9 |
| Magical armor | 29.0 | 33.5 | 40.2 | 48.5 |
| Movement speed | 665 | 665 | 665 | 665 |
Stats by level
Click a row to see its curve. Growth is the nominal value (full at lvl 10).
Health (HP)
685
level 1 · from 685 to 2946
Levels 1–18 · growth scales from 70% to 130% of nominal value
Physical effective HP
863
reduction 20.6% · armor 26.0
Magical effective HP
884
reduction 22.5% · armor 29.0











