Ikrabuild guide
Ikra is a MIDLANE in Predecessor. This guide lists their stats at every level, what each ability does and the builds the community runs on the current patch, with a calculator for each build.
Abilities
Fathom
Data and art: Omeda Studios / pred.gg
Hero profile
Attack · mobility · ability power · durability
- Attack3/10
- Durability2/10
- Mobility2/10
- Ability power9/10
Pick before the match

Cascade
Fathom hits grant stacks. Upon reaching 5, your next direct Brine hit deals 15 (+30%) Bonus Damage. Dealing Ability damage to Enemies grants 12% Attack Speed for 4s, once per ability, stacking up to 4 times.

The Gloom
Bubble radius grows up to 25% larger over 3s. Additionally Ikra and Allied Heroes become camouflaged when within a Bubble’s Radius.

Undertow
Enemy Heroes Suspended by Narcosis slowly travel towards Ikra and the cooldown is decreased by 1.5s when damaging an Enemy Hero.
Stats by level
| Stat | Lvl 1 | Lvl 6 | Lvl 12 | Lvl 18 |
|---|---|---|---|---|
| Health (HP) | 690 | 1225 | 2037 | 3036 |
| Mana | 450 | 559 | 723 | 926 |
| Physical power (PP) | 55.0 | 72.0 | 98.0 | 129.8 |
| Physical armor | 24.0 | 45.9 | 79.2 | 120.1 |
| Magical armor | 29.0 | 33.5 | 40.2 | 48.5 |
| Movement speed | 670 | 670 | 670 | 670 |
Stats by level
Click a row to see its curve. Growth is the nominal value (full at lvl 10).
Health (HP)
690
level 1 · from 690 to 3036
Levels 1–18 · growth scales from 70% to 130% of nominal value
Physical effective HP
856
reduction 19.4% · armor 24.0
Magical effective HP
890
reduction 22.5% · armor 29.0





