
Wraith / Wraith Test Guide
total ÷ rotation timemin.
after mitigationmin.
Rotation removes 25% Target HPmin.
Rotation steps
SuggestedSuggested: all abilities, then a run of basic attacks.
- —1820.4 sTime (s)Number of attacks1
- +134 · Evil Eye + Dark Matter, Disintegrate2310.4 sTime (s)Number of attacks1
- +126 · The Neutralizer, Tri-Core1612.6 sTime (s)2.6Number of attacks
Select a step to change its length or order, or to remove it.
Rotation timeline
Rotation end 3.4 s
Damage sources
- Q 22%
- RMB 28%
- Basic attacks 19%
- Effects & passives 31%
Rotation result
- Abilities413Casts that deal damage: 2
- Basic attacks161Number of attacks: 3
- Effects & passivesmin. 260Hero, augment and item effects · 31%
Where the effects come from
- The Neutralizermin.118Triggers: 3 · 45%
- Evil Eye + Dark Mattermin.95Noxia · Triggers: 3 · 36%
- Disintegratemin.39Megacosm · Triggers: 6 · 15%
- Tri-Coremin.8Triggers: 3 · 3%
Finishing after the rotation (basic attacks)
Left 2466 HP · finishing takes about 39.9 s at 62 dmg/s
Total time to kill: 43.3 s
Today's Burst Combo (Q+E+RMB+R, once each)413
This rotation vs Burst Combo+421
Target conditions
A state of the target that some effects need. It holds for the whole rotation; the CC from your own abilities is shown separately on the timeline.
- Target HP
- 3300
- Phys. armor
- 130
- Mag. armor
- 110
Effects & passives
Count effects
Counted: 6 / 6 · Not counted: 3
Already in stats: Magus, Memory Leak
No effect on dummy damage: 1
Cast times are not in the game data, so these are starting assumptions. Cooldowns do not block the rotation, they only warn when an ability is reused. Eden's Heat decay is simplified: Heat resets after a pause longer than 3.5 s.