Crimson Legion
Rotation DPS1130dmg/s

total ÷ rotation timemin.

Rotation time2s
Total damage2260

after mitigationmin.

Target HP removed68%

Rotation removes 68% Target HPmin.

Step 1

Rotation steps

SuggestedSuggested: abilities only, in Q, E, RMB, R order. This hero usually does not weave basic attacks between them.

  1. +178 · Pyro, Eviscerate, Xyris3780.4 s
    Time (s)
    Number of attacks1
  2. +100 · Eviscerate, Pestilence, Xyris, Disintegrate4210.4 s
    Time (s)
    Number of attacks1
  3. +72 · Pestilence, Disintegrate, Xyris2410.4 s
    Time (s)
    Number of attacks1
  4. +267 · Pestilence, Disintegrate, Xyris6030.8 s
    Time (s)
    Number of attacks1

Select a step to change its length or order, or to remove it.

Step 2

Rotation timeline

Order on the timeline
Q
E
RMB
R

Rotation end 2 sAfter the end: +249

skillbasic attackdamage from effects (strip under the step)

Damage sources

  • Q 17%
  • E 19%
  • RMB 11%
  • R 27%
  • Effects & passives 27%
Result

Rotation result

Rotation removes min. 68% Target HP
  • Abilities1643Casts that deal damage: 4
  • Basic attacks0No attacks in the rotation
  • Effects & passivesmin. 617Hero, augment and item effects · 27%
The result includes partially counted effects — a lower bound.

Where the effects come from

  • Pestilencemin.282Triggers: 9 · 46%
  • Eviscerate120Triggers: 1 · 19%
  • Pyro110Combustion · Triggers: 1 · 18%
  • Disintegratemin.55Megacosm · Triggers: 9 · 9%
  • Xyris49Triggers: 1 · 8%

Damage after the rotation ends (over time): 249 · included in the effects total

Finishing after the rotation (basic attacks)

Left 1040 HP · finishing takes about 19.8 s at 53 dmg/s

Total time to kill: 21.8 s

Today's Burst Combo (Q+E+RMB+R, once each)1643

This rotation vs Burst Combo+617

Target

Target conditions

A state of the target that some effects need. It holds for the whole rotation; the CC from your own abilities is shown separately on the timeline.

Target HP
3300
Phys. armor
130
Mag. armor
110

Units killed (Xyris)

Units killed in the match. The bonus stays the same for the whole rotation.

Xyris bonus: +3% (3% + 0.4% × 0)

+0.4% for every full 10 units killed, up to 400 units.

Effects

Effects & passives

Count effects

Counted: 6 / 6 · Not counted: 5

Already in stats: Eradicate

No effect on dummy damage: 1

Assumptions

Cast times are not in the game data, so these are starting assumptions. Cooldowns do not block the rotation, they only warn when an ability is reused. Eden's Heat decay is simplified: Heat resets after a pause longer than 3.5 s.