
Morigesh / Brudny motylek
total ÷ rotation timemin.
after mitigationmin.
Rotation removes 68% Target HPmin.
Rotation steps
SuggestedSuggested: abilities only, in Q, E, RMB, R order. This hero usually does not weave basic attacks between them.
- +178 · Pyro, Eviscerate, Xyris3780.4 sTime (s)Number of attacks1
- +100 · Eviscerate, Pestilence, Xyris, Disintegrate4210.4 sTime (s)Number of attacks1
- +72 · Pestilence, Disintegrate, Xyris2410.4 sTime (s)Number of attacks1
- +267 · Pestilence, Disintegrate, Xyris6030.8 sTime (s)Number of attacks1
Select a step to change its length or order, or to remove it.
Rotation timeline
Rotation end 2 sAfter the end: +249
Damage sources
- Q 17%
- E 19%
- RMB 11%
- R 27%
- Effects & passives 27%
Rotation result
- Abilities1643Casts that deal damage: 4
- Basic attacks0No attacks in the rotation
- Effects & passivesmin. 617Hero, augment and item effects · 27%
Where the effects come from
- Pestilencemin.282Triggers: 9 · 46%
- Eviscerate120Triggers: 1 · 19%
- Pyro110Combustion · Triggers: 1 · 18%
- Disintegratemin.55Megacosm · Triggers: 9 · 9%
- Xyris49Triggers: 1 · 8%
Damage after the rotation ends (over time): 249 · included in the effects total
Finishing after the rotation (basic attacks)
Left 1040 HP · finishing takes about 19.8 s at 53 dmg/s
Total time to kill: 21.8 s
Today's Burst Combo (Q+E+RMB+R, once each)1643
This rotation vs Burst Combo+617
Target conditions
A state of the target that some effects need. It holds for the whole rotation; the CC from your own abilities is shown separately on the timeline.
- Target HP
- 3300
- Phys. armor
- 130
- Mag. armor
- 110
Units killed (Xyris)
Units killed in the match. The bonus stays the same for the whole rotation.
Xyris bonus: +3% (3% + 0.4% × 0)
+0.4% for every full 10 units killed, up to 400 units.
Effects & passives
Count effects
Counted: 6 / 6 · Not counted: 5
Already in stats: Eradicate
No effect on dummy damage: 1
Cast times are not in the game data, so these are starting assumptions. Cooldowns do not block the rotation, they only warn when an ability is reused. Eden's Heat decay is simplified: Heat resets after a pause longer than 3.5 s.