
Kaelen / The time has come
total ÷ rotation timemin.
after mitigationmin.
Rotation removes 11% Target HPmin.
Rotation steps
SuggestedSuggested: abilities only, in Q, E, RMB, R order. This hero usually does not weave basic attacks between them.
- +51 · Mutilate + Devour880.4 sTime (s)Number of attacks1
- +74 · Mutilate + Devour, Frost Snap, Battleborn1600.4 sTime (s)Number of attacks1
Select a step to change its length or order, or to remove it.
Rotation timeline
Rotation end 0.8 s
Damage sources
- Q 24%
- E 43%
- Effects & passives 34%
Rotation result
- Abilities247Casts that deal damage: 2
- Basic attacks0No attacks in the rotation
- Effects & passivesmin. 125Hero, augment and item effects · 34%
Where the effects come from
- Mutilate + Devourmin.107Mutilator · Triggers: 2 · 86%
- Frost Snapmin.16Triggers: 1 · 13%
- Battlebornmin.2Earthshaker · Triggers: 2 · 2%
Finishing after the rotation (basic attacks)
Left 2928 HP · finishing takes about 21.8 s at 134 dmg/s
Total time to kill: 22.6 s
Today's Burst Combo (each skill once)247
This rotation vs Burst Combo+125
Target conditions
A state of the target that some effects need. It holds for the whole rotation; the CC from your own abilities is shown separately on the timeline.
- Target HP
- 3300
- Phys. armor
- 130
- Mag. armor
- 110
Effects & passives
Count effects
Counted: 5 / 5 · Not counted: 2
Already in stats: Celestial Carapace, Celestite, Idrisil, Diamond Tip
No effect on dummy damage: 3
Cast times are not in the game data, so these are starting assumptions. Cooldowns do not block the rotation, they only warn when an ability is reused. Eden's Heat decay is simplified: Heat resets after a pause longer than 3.5 s.