
Kira / Shadow Raven
total ÷ rotation timemin.
after mitigationmin.
Rotation removes 100% Target HPmin.
Rotation steps
SuggestedSuggested: all abilities, then a run of basic attacks.
- —67 min.0.4 sTime (s)Number of attacks1
- —2320.4 sTime (s)Number of attacks1
- —12960.8 sTime (s)Number of attacks1
- +356 · Solarblade, Chilling Momentum, Nevermore, Annihilate13492 sTime (s)2Number of attacks
Select a step to change its length or order, or to remove it.
Rotation timeline
Rotation end 3.6 sKill 3.6 s
Damage sources
- Q 2%
- RMB 7%
- R 39%
- Basic attacks 41%
- Effects & passives 11%
Rotation result
- Abilities1595Casts that deal damage: 3
- Basic attacks1349Number of attacks: 3
- Effects & passivesmin. 356Hero, augment and item effects · 11%
The result is a lower bound: some abilities in the rotation have only partially computed damage.
Where the effects come from
- Solarblade205Solaris · Triggers: 1 · 58%
- Chilling Momentummin.68Lightning Hawk · Triggers: 1 · 19%
- Nevermoremin.47Triggers: 1 · 13%
- Annihilatemin.36Vanquisher · Triggers: 1 · 10%
Today's Burst Combo (Q+E+RMB+R, once each)1595
This rotation vs Burst Combo+1705
Target conditions
A state of the target that some effects need. It holds for the whole rotation; the CC from your own abilities is shown separately on the timeline.
- Target HP
- 3300
- Phys. armor
- 130
- Mag. armor
- 110
Effects & passives
Count effects
Counted: 4 / 4 · Not counted: 5
Already in stats: Puncture, Precision
No effect on dummy damage: 1
Cast times are not in the game data, so these are starting assumptions. Cooldowns do not block the rotation, they only warn when an ability is reused. Eden's Heat decay is simplified: Heat resets after a pause longer than 3.5 s.