
Drongo / Kotek blyat
total ÷ rotation timemin.
after mitigationmin.
Rotation removes 78% Target HPmin.
Rotation steps
SuggestedSuggested: all abilities, then a run of basic attacks.
- +65 · Eviscerate, Havoc, Xyris2330.4 sTime (s)Number of attacks1
- +26 · Eviscerate, Wastelander, Havoc, Xyris65 min.0.4 sTime (s)Number of attacks1
- +69 · Eviscerate, Havoc, Wastelander, Xyris192 min.0.4 sTime (s)Number of attacks1
- +167 · Eviscerate, Havoc, Wastelander, Xyris4480.8 sTime (s)Number of attacks1
- +101 · Chilling Momentum, Xyris12101.5 sTime (s)1.5Number of attacks
Select a step to change its length or order, or to remove it.
Rotation timeline
Rotation end 3.5 sAfter the end: +21
Damage sources
- Q 9%
- E 3%
- RMB 7%
- R 17%
- Basic attacks 47%
- Effects & passives 17%
Rotation result
- Abilities938Casts that deal damage: 4
- Basic attacks1210Number of attacks: 3
- Effects & passivesmin. 428Hero, augment and item effects · 17%
The result is a lower bound: some abilities in the rotation have only partially computed damage.
Where the effects come from
- Eviscerate141Triggers: 1 · 33%
- Havocmin.94Nuclear Rounds · Triggers: 1 · 22%
- Wastelandermin.65Triggers: 9 · 15%
- Chilling Momentummin.65Lightning Hawk · Triggers: 1 · 15%
- Xyris64Triggers: 1 · 15%
Damage after the rotation ends (over time): 21 · included in the effects total
Finishing after the rotation (basic attacks)
Left 724 HP · finishing takes about 0.9 s at 789 dmg/s
Total time to kill: 4.5 s
Today's Burst Combo (Q+E+RMB+R, once each)938
This rotation vs Burst Combo+1638
Target conditions
A state of the target that some effects need. It holds for the whole rotation; the CC from your own abilities is shown separately on the timeline.
- Target HP
- 3300
- Phys. armor
- 130
- Mag. armor
- 110
Units killed (Xyris)
Units killed in the match. The bonus stays the same for the whole rotation.
Xyris bonus: +3% (3% + 0.4% × 0)
+0.4% for every full 10 units killed, up to 400 units.
Effects & passives
Count effects
Counted: 6 / 6 · Not counted: 3
Already in stats: Precision, Puncture
No effect on dummy damage: 1
Cast times are not in the game data, so these are starting assumptions. Cooldowns do not block the rotation, they only warn when an ability is reused. Eden's Heat decay is simplified: Heat resets after a pause longer than 3.5 s.