Crimson Legion
Rotation DPS1085dmg/s

total ÷ rotation timemin.

Rotation time4.6s
Total damage4979

after mitigationmin.

Overkill above the target's HP+1679

+51% Target HP

Step 1

Rotation steps

SuggestedSuggested: abilities with one basic attack after each, except the last.

  1. +79 · Psychosis970 min.0.4 s
    Time (s)
    Number of attacks1
  2. +42 · Psychosis, Hex3190.9 s
    Time (s)0.9
    Number of attacks
  3. +23 · Psychosis, Hex1750.4 s
    Time (s)
    Number of attacks1
  4. +231 · Cinder, Psychosis, Hex3190.9 s
    Time (s)0.9
    Number of attacks
  5. +69 · Psychosis, Hex5300.4 s
    Time (s)
    Number of attacks1
  6. +42 · Psychosis, Hex3190.9 s
    Time (s)0.9
    Number of attacks
  7. +216 · Psychosis, Hex16470.8 s
    Time (s)
    Number of attacks1

Select a step to change its length or order, or to remove it.

Step 2

Rotation timeline

Order on the timeline
Q
×1
E
×1
RMB
×1
R

Rotation end 4.6 sKill 4.6 s

skillbasic attackdamage from effects (strip under the step)

Damage sources

  • Q 19%
  • E 4%
  • RMB 11%
  • R 33%
  • Basic attacks 19%
  • Effects & passives 14%
Result

Rotation result

Rotation removes 100% Target HP
Kills in one rotation
Kill: 4.6 s
  • Abilities3322Casts that deal damage: 4
  • Basic attacks956Number of attacks: 3
  • Effects & passivesmin. 701Hero, augment and item effects · 14%

The result is a lower bound: some abilities in the rotation have only partially computed damage.

The result includes partially counted effects — a lower bound.

Where the effects come from

  • Psychosismin.346Triggers: 1 · 49%
  • Cindermin.189Infernum · Triggers: 4 · 27%
  • Hex165Tainted Blade · Triggers: 9 · 24%

Today's Burst Combo (Q+E+RMB+R, once each)3322

This rotation vs Burst Combo+1657

Target

Target conditions

A state of the target that some effects need. It holds for the whole rotation; the CC from your own abilities is shown separately on the timeline.

Target HP
3300
Phys. armor
130
Mag. armor
110
Effects

Effects & passives

Count effects

Counted: 3 / 3 · Not counted: 6

Already in stats: Puncture, Satariel, Risen

No effect on dummy damage: 3

Assumptions

Cast times are not in the game data, so these are starting assumptions. Cooldowns do not block the rotation, they only warn when an ability is reused. Eden's Heat decay is simplified: Heat resets after a pause longer than 3.5 s.