Crimson Legion
Rotation DPS985dmg/s

total ÷ rotation timemin.

Rotation time2.6s
Total damage2547

after mitigationmin.

Target HP removed77%

Rotation removes 77% Target HPmin.

Step 1

Rotation steps

SuggestedSuggested: abilities with one basic attack after each, except the last.

  1. +117 · Prima Donna, Divide & Conquer653 min.0.4 s
    Time (s)
    Number of attacks1
  2. +103 · Rend, Prima Donna, Divide & Conquer2350.5 s
    Time (s)0.5
    Number of attacks
  3. +39 · Prima Donna, Divide & Conquer219 min.0.4 s
    Time (s)
    Number of attacks1
  4. +87 · Rend, Prima Donna, Divide & Conquer2350.5 s
    Time (s)0.5
    Number of attacks
  5. +213 · Matter Disruptor, Prima Donna, Divide & Conquer6460.8 s
    Time (s)
    Number of attacks1

Select a step to change its length or order, or to remove it.

Step 2

Rotation timeline

Order on the timeline
Q
×1
RMB
×1
R

Rotation end 2.6 s

skillbasic attackdamage from effects (strip under the step)

Damage sources

  • Q 26%
  • RMB 9%
  • R 25%
  • Basic attacks 18%
  • Effects & passives 22%
Result

Rotation result

Rotation removes min. 77% Target HP
  • Abilities1517Casts that deal damage: 3
  • Basic attacks470Number of attacks: 2
  • Effects & passivesmin. 559Hero, augment and item effects · 22%

The result is a lower bound: some abilities in the rotation have only partially computed damage.

The result includes partially counted effects — a lower bound.

Where the effects come from

  • Prima Donna199Triggers: 1 · 36%
  • Divide & Conquermin.159Manta Scythe · Triggers: 1 · 28%
  • Rendmin.105Sky Splitter · Triggers: 2 · 19%
  • Matter Disruptor97Necrosis · Triggers: 1 · 17%

Finishing after the rotation (basic attacks)

Left 753 HP · finishing takes about 1.6 s at 477 dmg/s

Total time to kill: 4.2 s

Today's Burst Combo (Q+E+RMB+R, once each)1517

This rotation vs Burst Combo+1029

Target

Target conditions

A state of the target that some effects need. It holds for the whole rotation; the CC from your own abilities is shown separately on the timeline.

Target HP
3300
Phys. armor
130
Mag. armor
110
Effects

Effects & passives

Count effects

Counted: 4 / 4 · Not counted: 3

Already in stats: Necro's Edge

No effect on dummy damage: 6

Assumptions

Cast times are not in the game data, so these are starting assumptions. Cooldowns do not block the rotation, they only warn when an ability is reused. Eden's Heat decay is simplified: Heat resets after a pause longer than 3.5 s.