
Sparrow / Dziurawy Robin Hood
total ÷ rotation timemin.
after mitigationmin.
+36% Target HP
Rotation steps
SuggestedSuggested: all abilities, then a run of basic attacks.
- —3210.4 sTime (s)Number of attacks1
- —466 min.0.4 sTime (s)Number of attacks1
- +85 · Annihilate2427 min.0.8 sTime (s)Number of attacks1
- —11831.6 sTime (s)1.6Number of attacks
Select a step to change its length or order, or to remove it.
Rotation timeline
Rotation end 3.2 sKill 1.6 s
Damage sources
- Q 7%
- RMB 10%
- R 54%
- Basic attacks 26%
- Effects & passives 2%
Rotation result
- Abilities3215Casts that deal damage: 3
- Basic attacks1183Number of attacks: 3
- Effects & passivesmin. 85Hero, augment and item effects · 2%
The result is a lower bound: some abilities in the rotation have only partially computed damage.
Where the effects come from
- Annihilatemin.85Vanquisher · Triggers: 1 · 100%
Today's Burst Combo (Q+E+RMB+R, once each)3215
This rotation vs Burst Combo+1269
Target conditions
A state of the target that some effects need. It holds for the whole rotation; the CC from your own abilities is shown separately on the timeline.
- Target HP
- 3300
- Phys. armor
- 130
- Mag. armor
- 110
Effects & passives
Count effects
Counted: 4 / 4 · Not counted: 5
Already in stats: Puncture, Precision, Wind-Rider
No effect on dummy damage: 1
Cast times are not in the game data, so these are starting assumptions. Cooldowns do not block the rotation, they only warn when an ability is reused. Eden's Heat decay is simplified: Heat resets after a pause longer than 3.5 s.