Shinbibuild guide
Shinbi is a OFFLANE in Predecessor. This guide lists their stats at every level, what each ability does and the builds the community runs on the current patch, with a calculator for each build.
Abilities
Kiba
Data and art: Omeda Studios / pred.gg
Hero profile
Attack · mobility · ability power · durability
- Attack3/10
- Durability2/10
- Mobility6/10
- Ability power8/10
Pick before the match

Allegro
Rushing Beat’s Cooldown is 15% lower.

Crescendo
Shinbi’s final Basic Attack within her chain deals Magical Damage and 15 (+35%)(+30%) bonus damage.

Encore
If a Target dies while being damaged by All Kill, the Cooldown is reset.
Builds for Shinbi
Stats by level
| Stat | Lvl 1 | Lvl 6 | Lvl 12 | Lvl 18 |
|---|---|---|---|---|
| Health (HP) | 695 | 1214 | 2003 | 2973 |
| Mana | 420 | 575 | 811 | 1100 |
| Physical power (PP) | 47.0 | 61.0 | 82.1 | 108.2 |
| Physical armor | 35.0 | 55.5 | 86.7 | 125.1 |
| Magical armor | 33.0 | 39.6 | 49.6 | 61.9 |
| Movement speed | 700 | 700 | 700 | 700 |
Stats by level
Click a row to see its curve. Growth is the nominal value (full at lvl 10).
Health (HP)
695
level 1 · from 695 to 2973
Levels 1–18 · growth scales from 70% to 130% of nominal value
Physical effective HP
938
reduction 25.9% · armor 35.0
Magical effective HP
924
reduction 24.8% · armor 33.0











