Crimson Legion
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Update

v1.17.2

PATCH 1.17.29 October 2026

Section

Heroes

Changes: 23
A
AuroraChange
Glacial Charge [Primary]: [Bugfix] Fixed an issue where Aurora’s Wall would not grant herself or Allies Movement Speed while on the Wall.
Glacial Charge [Primary]: [Bugfix] Fixed an issue where Aurora could force Minions to path back up the lane when blocking a lane with her wall. They will now walk into it and stop correctly.
B
BayleBuff
Base Stats: Attack Speed Growth increased from 1.4 to 1.8
Base Stats: Physical Armor Growth increased from 4.8 to 5.2
Base Stats: Movement Speed increased from 690 to 695
Cursed Edge [Primary]: Bonus Physical Power Scaling increased from 80% to 85%
Cursed Edge [Primary]: Magical Power Scaling increased from 50% to 55%
Dire Howl [Secondary]: Damage Taken Healing increased from 10%/14%/18%/22%/26% to 10%/15%/20%/25%/30%
Dire Howl [Secondary]: Mana Cost increased from 60 to 60/65/70/75/80
Skull Crusher [Alternate]: Bonus Physical Power Scaling increased from 110% to 125%
Skull Crusher [Alternate]: Cooldown decreased from 17/15.5/14/12.5/11 to 16/14.5/13/11.5/10
Skull Crusher [Alternate]: Mana Cost increased from 40 to 40/45/50/55/60
D
DrongoNerf
Base Stats: Physical Power decreased from 57 to 56
Base Stats: Health decreased from 695 to 680
Base Stats: Physical Armor decreased from 27 to 26
Base Stats: Magical Armor decreased from 29 to 28
G
GadgetBuff
Security Gate [Secondary]: Max Range Travel Time decreased from 1.35s to 1.2s
Tesla Dome [Ultimate]: Magical Armor Shred increased from 3.5% to 4%
G
GreystoneNerf
Assault The Gates [Alternate]: Cooldown Refund on Hero Hit decreased from 35% to 30%
Assault The Gates [Alternate]: [Bugfix] Cooldown refund now only occurs on Hero or Camp Leader hit, as stated.
G
GruxNerf
Base Stats: Physical Power decreased from 64 to 62
Double Pain [Alternate]: Mana Cost increased from 30/35/40/45/50 to 40/45/50/55/60
I
IkraChange
Cascade [Augment]: Damage increased from 10 to 15. Magical Power Scaling increased from 20% to 30%.
Herald [Passive]: Harbinger Fathom Magical Power Scaling increased from 8% to 10%. Divine Bubble Healing increased from 4/6/8/10/12 to 5/8/11/14/17. Divine Bubble Healing Magical Power Scaling increased from 10% to 12%.
Narcosis [Primary]: Cooldown increased from 16/15/14/13/12 to 16/15.5/15/14.5/14.
Brine [Alternate]: Gold On Kill decreased from 3/4/5/6/7 to 3/3.5/4/4.5/5.
Genesis [Ultimate]: Damage decreased from 320/480/640 to 320/460/600. Slow decreased from 50% to 40%.
K
KhaimeraBuff
Base Stats: Physical Power decreased from 65 to 63. Physical Armor decreased from 35 to 30. Physical Armor Growth increased from 3 to 4.
Ambush [Alternate]: Bonus Physical Power Scaling increased from 70% to 80%. Slow changed from 25%/30%/35%/40%/45%/ to 40%.
K
KwangBuff
Heavenly Blade [Basic Attack]: Cleave increased from 20% to 25%.
Judgement Of The Heavens [Primary]: Tether Duration increased from 1.3s to 1.45s.
Surge Of The Heavens [Secondary]: Damage increased from 75/100/125/150/175 to 75/105/135/165/195.
Fury Of The Heavens [Ultimate]: Damage increased from 230/340/450 to 250/360/470. Slow increased from 45%/55%/65% to 50%/60%/70%.
LB
LT BelicaNerf
Combat Veteran [Augment]: Movement Speed decreased from 3% to 2.5%. Passive XP decreased from 0.1-3 to 0.1-2.
Base Stats: Health decreased from 700 to 690.
Innovation [Passive]: Ability Haste per Maxed Ability decreased from 10 to 8.
Seismic Assault [Primary]: Damage decreased from 100/145/190/235/280 to 100/140/180/220/260. Cooldown increased from 16/15/14/13/12 to 17/16/15/14/13.
Void Drone [Secondary]: Magical Power Scaling decreased from 20% to 17.5%.
Void Bomb [Alternate]: Damage decreased from 100/140/180/220/260 to 95/135/175/215/255.
M
MurdockBuff
Base Stats: Physical Power increased from 55 to 57. Health Regen increased from 1.35 to 1.5. Attack Speed Growth increased from 1.4 to 1.6.
R
RennaBuff
Mortal Coil [Primary]: Damage increased from 70/100/130/160/190 to 70/105/140/175/210. Magical Power Scaling increased from 50% to 60%. Execution Threshold increased from 6% to 8%.
R
RevenantNerf
Base Stats: Health decreased from 695 to 690.
Bounty Hunter [Passive]: Bonus Physical Power decreased from 3%-13.2% (+0.6% per Level) to 3%-11.5% (+0.5% per Level).
Obliterate [Primary]: Missile Damage decreased from 35/50/65/80/95 to 30/45/60/75/90.
Hellfire Rounds [Alternate]: Fourth Shot Movement Speed decreased from 12% to 10%.
Reckoning [Ultimate]: Cooldown increased from 135/120/105 to 140/125/110. Stat Steal decreased from 8%/9%/10% to 6%/7%/8%.
S
ScarlettNerf
Base Stats: Physical Armor decreased from 36 to 35. Health Regen decreased from 2.2 to 2.
Ashen Vow [Primary]: Cooldown increased from 9/8.25/7.5/6.75/6 to 9.5/8.75/8/7.25/6.5.
Minueta [Alternate]: Cooldown increased from 7/6.25/5.5/4.75/4 to 7.5/6.75/6/5.25/4.5. Critical Strike Modifier decreased from 60% to 50%.
S
SevarogBuff
Siphon [Primary]: Bonus Monster Damage increased from 30/35/40/45/50 to 40/45/50/55/60. [QoL] Cast Frame decreased from 7.5 to 6. [QoL] Animation Speed increased from 1.2x to 1.3x.
Colossal Blow [Ultimate]: Range increased from 375 to 425. [QoL] Cone Angle decreased from 130 to 120.
S
ShinbiNerf
Allegro [Augment]: Rushing Beat Cooldown Reduction decreased from 20% to 15%.
All-Kill [Ultimate]: Damage decreased from 44/68/92 to 44/66/88. Magical Power Scaling per Wolf decreased from 16% to 15%.
T
TerraBuff
Highland Hurl [Secondary]: Bonus Physical Armor Scaling increased from 30% to 40%. Bonus Magical Armor Scaling increased from 30% to 40%. Physical Armor Shred increased from 20% to 20%/22.5%/25%/27.5%/30%. Slow Duration increased from 1/1.05/1.1/1.15/1.2s to 1.25s. Root Duration increased from 1/1.05/1.1/1.15/1.2s to 1.25s.
TF
The FeyNerf
Bramble Patch [Primary]: Movement Speed decreased from 15% to 12%.
Harvest Nettles [Secondary]: Damage decreased from 80/120/160/200/240 to 80/115/150/185/220.
T
TwinblastBuff
Vaporize [Primary]: Bonus Physical Power Scaling increased from 90% to 95%. On-Hit Modifier increased from 170% to 200%.
Vortex Grenade [Alternate]: Total Physical Power Scaling increased from 40% to 45%.
V
ValmontNerf
Sanguine Banquet [Augment]: Omnivamp Bonus Mana Scaling decreased from 0.5% to 0.4%. Hero Death Bonus Mana decreased from 30 to 20. [Bugfix] Updated the Description to state that Valmont must kill targets to gain Mana, now matching the existing functionality.
Rupturing Fangs [Augment]: Missing Health Damage Modifier decreased from 100% to 85%.
General: Physical Armor decreased from 28 to 26.
Hemophagia [Passive]: Mana Restore On Unit Kill decreased from 3-41 to 3-38. Lilith Damage decreased from 15/23/31/39/47 to 12/20/28/36/44.
Rupture [Primary]: Damage decreased from 20/29/38/47/56 to 20/28/36/44/52. Cooldown increased from 8/7.5/7/6.5/6 to 9/8.5/8/7.5/7.
Exsanguinate [Ultimate]: Damage decreased from 40/70/100 to 40/65/90. Damage Magical Power Scaling increased from 22% to 23%. Healing decreased from 25/45/65 to 20/40/60. Healing Magical Power Scaling increased from 20% to 22%.
W
WukongBuff
84000 Hairs [Ultimate]: Wukong no longer loses Hair Stacks while Out of Combat.
Y
YureiChange
Severance [Secondary]: [Bugfix] Fixed an issue where Yurei’s Skulls counted as a Minion for the sake of damage calculations and item effects.
Z
ZarusNerf
General: Physical Power decreased from 64 to 62.
Coliseum [Ultimate]: Damage decreased from 200/325/450 to 180/305/430. Bonus Physical Power Scaling decreased from 100% to 90%.
Section

Items

Changes: 11
Marksman CrestChange
[Bugfix] Fixed an issue where various automatic basic attacks (Legion, Eden) would only stack the Crest on the first shot.
ExodusNerf
Cooldown increased from 90 → 100.
[Bugfix] Fixed an issue where Exodus' Active Effect could not be used while Grounded/Rooted.
Rift WalkersBuff
Rift Snatcher Pull Radius increased from 550 → 625.
Onixian QuiverBuff
Multishot Damage increased from 8-30% → 10-35%.
MutilatorBuff
Fixed an issue where Mutilator was not being applied on AoE abilities when they dealt damage to multiple enemies
Azure CoreNerf
Ability Haste decreased from 15 → 10
OathkeeperBuff
Celestial Spellblade Damage increased from 60 → 65
SoulbinderBuff
Arcane Salvo True Damage increased from 7% → 8%
Luxforge LanternBuff
Physical Power increased from 30 → 35
Flux MatrixBuff
Ability Haste increased from 10 → 15
VaingloryBuff
Magical Armor increased from 35 → 40
In Vain Bonus Max Stack Armors increased from +10% → +12%
Section

Eternals

No Eternal changes.

Section

System & Gameplay

Changes: 4

Shadow's Eve Store News

STORE

Spooky season has arrived with a fiendish lineup of Halloween skins to haunt your enemies in lane. Three new Epic skins debut alongside returning Shadow's Eve skins, new variants and themed bundles.

New Epic Skins

Haywire Mourn, Rattlebone Iggy & Scorch, Bloodrose Renna

Returning Skins

Limited time only, along with brand new variants

Haywire Mourn[EPIC]

Haywire Mourn

New

Rattlebone Iggy & Scorch[EPIC]

Rattlebone Iggy & Scorch

New

Bloodrose Renna[EPIC]

Bloodrose Renna

New

Returning Shadow's Eve Skins[VARIOUS]

Returning Shadow's Eve Skins

Limited time only

Bundles[BUNDLE]

Bundles

Available

Returning Shadow's Eve Skins

Shadow's Eve skins have returned for a limited time only, along with a whole bunch of brand new variants!

  • Reaver Kira [Skin], Tomb Reaver Kira [Skin Variant], Spectral Reaver Kira [Skin Variant]
  • Reaver Greystone [Skin], Occult Reaver Greystone [Skin Variant], Spectral Reaver Greystone [Skin Variant]
  • Franken Steel [Skin], Gore Franken Steel [Skin Variant], Occult Franken Steel [Skin Variant], Cinder Franken Steel [Skin Variant], Ash Franken Steel [Skin Variant]
  • Bash-O-Lantern Narbash [Skin], Ichor Bash-O-Lantern Narbash [Skin Variant], Spectral Bash-O-Lantern Narbash [Skin Variant]
  • Infernal Wukong [Skin], Ichor Infernal Wukong [Skin Variant], Spectral Infernal Wukong [Skin Variant]
  • Sweet Dreams Khaimera [Skin], Feline Queen Sparrow [Skin], Spider Witch Lt. Belica [Skin]

Bundles

Haywire Mourn Bundle includes Haywire Mourn [Epic Skin], Ash Haywire Mourn [Exclusive Skin Variant], "Doubt" [Overhead Emote], Profile Icon, Banner and Mourn [Hero]. Bloodrose Renna Bundle includes Bloodrose Renna [Epic Skin], Azure/Occult/Blight/Sanguine Bloodrose Renna [Skin Variants], Bonk [Overhead Emote], Banner, Profile Icon and Renna [Hero].

  • Shadow's Eve Bundle Core: Venom Reaver Kira, Omen Reaver Kira, Spectral Franken Steel, Gore Franken Steel, Occult Bash-O-Lantern Narbash, Onyx Bash-O-Lantern Narbash, Cinder Infernal Wukong, Cobalt Infernal Wukong, Gilded Reaver Greystone, Volcanic Reaver Greystone, Haywire Mourn, Venom Haywire Mourn, Rattlebone Iggy & Scorch, Gilded Rattlebone Iggy & Scorch
  • Updated Debutante Ball Bundle Core: 3 exclusive skin variants are being added - Azure Bloodrose Renna [Exclusive Skin Variant], Nocturne Bloodrose Renna [Exclusive Skin Variant], Ethereal Bloodrose Countess [Exclusive Skin Variant]

Shadow's Eve Map

MAP

It wouldn't be Shadow's Eve without a map makeover! Sanctuary has well and truly been petrified, complete with haunting new lighting, jack o' lanterns, candles and more.

Halloween_2026.png
Shadow's Eve map makeover

Crucible 3v3 Balance & Systems

MODE

Crucible receives a wide pass covering Eternals, systems and jungle pacing: custom hero damage modifiers are removed so heroes use their standard live values, jungle monster spawns are delayed, and Fangtooth and buff camps are made tankier with less damage.

Hero Damage Modifier

Heroes no longer have adjusted Damage Output, Healing/Shielding Output, and Damage Taken modifiers in Crucible 3v3

Jungle Initial Spawn

Various Jungle Monster's Initial Spawn Time increased from 00:05s to 00:20s

Systems

Recall Speed is being reduced in Crucible to improve the overall pacing of the mode.

  • Recall Time decreased from 8s to 7s.
  • [Bugfix] The following Heroes now correctly gain Passive Stacks: Sevarog, Renna.
  • [Bugfix] Various Stacking Items now passively gain Stacks (E.g: Overlord), like they do in ARAM. Various Crests Stacking Items now gain multiple charges per use (E.g: Obelisk).
  • Heroes no longer have adjusted Damage Output, Healing/Shielding Output, and Damage Taken modifiers in Crucible 3v3, and their stats now match their defaults.

Jungle Pacing

We're adding a small delay before Jungle Monsters spawn on match start to reduce the immediate rush at the start of the game and allow players more time to navigate the shop.

  • Blue Buff: Health increased from 950 (+200 per Level) to 1000 (+300 per Level) at Levels 1-6, (+100 per Level) at Levels 7-11; Health Scaling now increases to Level 11 (increased from 6); Current Health Damage decreased from 6% to 4%; Initial Spawn Time increased from 00:05s to 00:20s.
  • Red Buff: Health increased from 950 (+200 per Level) to 1000 (+300 per Level); Health Scaling now increases to Level 11 (increased from 6); Current Health Damage decreased from 6% to 4%; Initial Spawn Time increased from 00:05s to 00:20s.
  • River Buff: Initial Spawn Time increased from 00:00 to 00:30s.
  • Brown Camp (5) and Seedling: Initial Spawn Time increased from 00:05s to 00:20s.
  • Shaper (Orb Prime): Prime Buff Duration decreased from 180s to 150s.
  • Fangtooth: Current Health Damage decreased from 6% to 4%; Stats Gained per Fangtooth Kill decreased from 2% to 1.5%; Magical Armor increased from 25 (+1 per Level) to 25 (+2 per Level); Health increased from 3000 (+500 per Level) to 3000 (+625 per Level); Initial Spawn increased from 150 to 210.

Crucible Items & Eternals

Marksman Crest and Sharpshooter Crest evolve faster in Crucible, while Bottomless Vial's unintended Magical Power stacking is fixed.

  • [Bugfix] Bottomless Vial: Magical Power per River Buff decreased from 15 to 5.
  • Marksman Crest: Stack Limit to Evolve decreased from 120 to 90.
  • Sharpshooter Crest: Stack Limit to Evolve decreased from 120 to 90.

Bug Fixes

BUG FIXES

A broad batch of fixes covering hero interactions, item effects, UI, pings and replays.