~Glacial Charge [Primary]: [Bugfix] Fixed an issue where Aurora’s Wall would not grant herself or Allies Movement Speed while on the Wall.
~Glacial Charge [Primary]: [Bugfix] Fixed an issue where Aurora could force Minions to path back up the lane when blocking a lane with her wall. They will now walk into it and stop correctly.
~Base Stats: Attack Speed Growth increased from 1.4 to 1.8
~Base Stats: Physical Armor Growth increased from 4.8 to 5.2
~Base Stats: Movement Speed increased from 690 to 695
~Cursed Edge [Primary]: Bonus Physical Power Scaling increased from 80% to 85%
~Cursed Edge [Primary]: Magical Power Scaling increased from 50% to 55%
~Dire Howl [Secondary]: Damage Taken Healing increased from 10%/14%/18%/22%/26% to 10%/15%/20%/25%/30%
~Dire Howl [Secondary]: Mana Cost increased from 60 to 60/65/70/75/80
~Skull Crusher [Alternate]: Bonus Physical Power Scaling increased from 110% to 125%
~Skull Crusher [Alternate]: Cooldown decreased from 17/15.5/14/12.5/11 to 16/14.5/13/11.5/10
~Skull Crusher [Alternate]: Mana Cost increased from 40 to 40/45/50/55/60
~Base Stats: Physical Power decreased from 57 to 56
~Base Stats: Health decreased from 695 to 680
~Base Stats: Physical Armor decreased from 27 to 26
~Base Stats: Magical Armor decreased from 29 to 28
~Security Gate [Secondary]: Max Range Travel Time decreased from 1.35s to 1.2s
~Tesla Dome [Ultimate]: Magical Armor Shred increased from 3.5% to 4%
~Assault The Gates [Alternate]: Cooldown Refund on Hero Hit decreased from 35% to 30%
~Assault The Gates [Alternate]: [Bugfix] Cooldown refund now only occurs on Hero or Camp Leader hit, as stated.
~Base Stats: Physical Power decreased from 64 to 62
~Double Pain [Alternate]: Mana Cost increased from 30/35/40/45/50 to 40/45/50/55/60
~Cascade [Augment]: Damage increased from 10 to 15. Magical Power Scaling increased from 20% to 30%.
~Herald [Passive]: Harbinger Fathom Magical Power Scaling increased from 8% to 10%. Divine Bubble Healing increased from 4/6/8/10/12 to 5/8/11/14/17. Divine Bubble Healing Magical Power Scaling increased from 10% to 12%.
~Narcosis [Primary]: Cooldown increased from 16/15/14/13/12 to 16/15.5/15/14.5/14.
~Brine [Alternate]: Gold On Kill decreased from 3/4/5/6/7 to 3/3.5/4/4.5/5.
~Genesis [Ultimate]: Damage decreased from 320/480/640 to 320/460/600. Slow decreased from 50% to 40%.
~Base Stats: Physical Power decreased from 65 to 63. Physical Armor decreased from 35 to 30. Physical Armor Growth increased from 3 to 4.
~Ambush [Alternate]: Bonus Physical Power Scaling increased from 70% to 80%. Slow changed from 25%/30%/35%/40%/45%/ to 40%.
~Heavenly Blade [Basic Attack]: Cleave increased from 20% to 25%.
~Judgement Of The Heavens [Primary]: Tether Duration increased from 1.3s to 1.45s.
~Surge Of The Heavens [Secondary]: Damage increased from 75/100/125/150/175 to 75/105/135/165/195.
~Fury Of The Heavens [Ultimate]: Damage increased from 230/340/450 to 250/360/470. Slow increased from 45%/55%/65% to 50%/60%/70%.
~Combat Veteran [Augment]: Movement Speed decreased from 3% to 2.5%. Passive XP decreased from 0.1-3 to 0.1-2.
~Base Stats: Health decreased from 700 to 690.
~Innovation [Passive]: Ability Haste per Maxed Ability decreased from 10 to 8.
~Seismic Assault [Primary]: Damage decreased from 100/145/190/235/280 to 100/140/180/220/260. Cooldown increased from 16/15/14/13/12 to 17/16/15/14/13.
~Void Drone [Secondary]: Magical Power Scaling decreased from 20% to 17.5%.
~Void Bomb [Alternate]: Damage decreased from 100/140/180/220/260 to 95/135/175/215/255.
~Base Stats: Physical Power increased from 55 to 57. Health Regen increased from 1.35 to 1.5. Attack Speed Growth increased from 1.4 to 1.6.
~Mortal Coil [Primary]: Damage increased from 70/100/130/160/190 to 70/105/140/175/210. Magical Power Scaling increased from 50% to 60%. Execution Threshold increased from 6% to 8%.
~Base Stats: Health decreased from 695 to 690.
~Bounty Hunter [Passive]: Bonus Physical Power decreased from 3%-13.2% (+0.6% per Level) to 3%-11.5% (+0.5% per Level).
~Obliterate [Primary]: Missile Damage decreased from 35/50/65/80/95 to 30/45/60/75/90.
~Hellfire Rounds [Alternate]: Fourth Shot Movement Speed decreased from 12% to 10%.
~Reckoning [Ultimate]: Cooldown increased from 135/120/105 to 140/125/110. Stat Steal decreased from 8%/9%/10% to 6%/7%/8%.
~Base Stats: Physical Armor decreased from 36 to 35. Health Regen decreased from 2.2 to 2.
~Ashen Vow [Primary]: Cooldown increased from 9/8.25/7.5/6.75/6 to 9.5/8.75/8/7.25/6.5.
~Minueta [Alternate]: Cooldown increased from 7/6.25/5.5/4.75/4 to 7.5/6.75/6/5.25/4.5. Critical Strike Modifier decreased from 60% to 50%.
~Siphon [Primary]: Bonus Monster Damage increased from 30/35/40/45/50 to 40/45/50/55/60. [QoL] Cast Frame decreased from 7.5 to 6. [QoL] Animation Speed increased from 1.2x to 1.3x.
~Colossal Blow [Ultimate]: Range increased from 375 to 425. [QoL] Cone Angle decreased from 130 to 120.
~Allegro [Augment]: Rushing Beat Cooldown Reduction decreased from 20% to 15%.
~All-Kill [Ultimate]: Damage decreased from 44/68/92 to 44/66/88. Magical Power Scaling per Wolf decreased from 16% to 15%.
~Highland Hurl [Secondary]: Bonus Physical Armor Scaling increased from 30% to 40%. Bonus Magical Armor Scaling increased from 30% to 40%. Physical Armor Shred increased from 20% to 20%/22.5%/25%/27.5%/30%. Slow Duration increased from 1/1.05/1.1/1.15/1.2s to 1.25s. Root Duration increased from 1/1.05/1.1/1.15/1.2s to 1.25s.
~Bramble Patch [Primary]: Movement Speed decreased from 15% to 12%.
~Harvest Nettles [Secondary]: Damage decreased from 80/120/160/200/240 to 80/115/150/185/220.
~Vaporize [Primary]: Bonus Physical Power Scaling increased from 90% to 95%. On-Hit Modifier increased from 170% to 200%.
~Vortex Grenade [Alternate]: Total Physical Power Scaling increased from 40% to 45%.
~Sanguine Banquet [Augment]: Omnivamp Bonus Mana Scaling decreased from 0.5% to 0.4%. Hero Death Bonus Mana decreased from 30 to 20. [Bugfix] Updated the Description to state that Valmont must kill targets to gain Mana, now matching the existing functionality.
~Rupturing Fangs [Augment]: Missing Health Damage Modifier decreased from 100% to 85%.
~General: Physical Armor decreased from 28 to 26.
~Hemophagia [Passive]: Mana Restore On Unit Kill decreased from 3-41 to 3-38. Lilith Damage decreased from 15/23/31/39/47 to 12/20/28/36/44.
~Rupture [Primary]: Damage decreased from 20/29/38/47/56 to 20/28/36/44/52. Cooldown increased from 8/7.5/7/6.5/6 to 9/8.5/8/7.5/7.
~Exsanguinate [Ultimate]: Damage decreased from 40/70/100 to 40/65/90. Damage Magical Power Scaling increased from 22% to 23%. Healing decreased from 25/45/65 to 20/40/60. Healing Magical Power Scaling increased from 20% to 22%.
~84000 Hairs [Ultimate]: Wukong no longer loses Hair Stacks while Out of Combat.
~Severance [Secondary]: [Bugfix] Fixed an issue where Yurei’s Skulls counted as a Minion for the sake of damage calculations and item effects.
~General: Physical Power decreased from 64 to 62.
~Coliseum [Ultimate]: Damage decreased from 200/325/450 to 180/305/430. Bonus Physical Power Scaling decreased from 100% to 90%.